Full time or temporary

We offer a job to experienced or young talented 3D character artists that can that can bring stunning characters to life, for various games on different platforms: mainly PC (Win, Mac, Linux), XBOX and PS4, but also iOS, Android and Nintendo.

We just started with the pre-production activities on our new 3rd person action/adventure game, primarily targeted for PS4 and XBO. Our development team is now expanding and we invite you to join us!


Different responsibilities, including, but not limited to:

  • Interpret artistic direction with ease, with or without concept art
  • Create both high resolution 3D sculpts and final low polygon game assets
  • Create high quality textures and author materials
  • Couple hand painted textures and next-gen materials for use in game engine
  • UV mapping
  • Understand current animation/vfx production pipelines with a focus on modeling
  • Work closely with designers, artists, and other engineers to ensure a great player experience

»Nice to have« requirements:

  • Passion for playing and making video games
  • Self-motivation and willingness to participate in many areas of game development
  • Good work habits
  • Fast learner and a team player
  • Experience with Unity3D
  • Experience in concepting, modeling and texturing characters using Maya, Zbrush, Substance and Photoshop (or equivalent 3D and 2D programs)
  • You know next-gen modeling and sculpting techniques and you know how to use them effectively to create handcrafted and stylized art with allure and appeal
  • Understanding of human/creature anatomy, color theory, values, form, shape language and silhouette
  • Understanding of rigging, animation, and deformation
  • Skill in one or more related disciplines – illustration, animation, visual effects, or technical art
  • Experience with Allegorithmic Substance Painter/Designer