Full time or temporary

We offer a job to experienced or young talented texture artists that can give colors and details to otherwise boring 3D wireframes, for various games on different platforms: mainly PC (Win, Mac, Linux), XBOX and PS4, but also iOS, Android and Nintendo.

We just started with the pre-production activities on our new 3rd person action/adventure game, primarily targeted for PS4 and XBO. Our development team is now expanding and we invite you to join us!


Different responsibilities, including, but not limited to:

  • Interpret artistic direction with ease, with or without concept art
  • Paint hand-painted textures for any kind of 3D models
  • Use Substance Painter/Designer to create PBR textures
  • Create realistic, fantasy, cartoony and other textures
  • UV mapping
  • Work closely with designers, artists, and other engineers to ensure a great player experience

»Nice to have« requirements:

  • Passion for playing and making video games
  • Self-motivation and willingness to participate in many areas of game development
  • Good work habits
  • Fast learner and a team player
  • Experience with Unity3D
  • Experience in texturing 2D/3D stuff using different tools – Substance, Photoshop (or equivalent 2D programs)
  • You know next-gen texturing techniques and PBR workflows
  • Skill in one or more related disciplines – illustration, animation, visual effects, or technical art
  • Experience with 3D modeling
  • Experience with Allegorithmic Substance Painter/Designer